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ZBHQK

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · ZBHQK

Play Forty Thieves Solitaire with the rules at hand

Look at the complete hand before deciding. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Work at your own pace. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Bring this focus to a round

Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

The objective of a round

Build eight suit foundations from ace to king. Check the relevant controls before continuing. Work at your own pace.

From the start of a round

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How your actions work

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Work at your own pace.

An example to follow

A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.

One detail worth checking

Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Clarifying the way this game works

What is the aim?

Build eight suit foundations from ace to king. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Check the relevant controls before continuing.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Begin with the objective. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Keep the active rule in mind. Use another round to revisit a decision.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Check the relevant controls before continuing.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.

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